Similar to the first game, you will ultimately come across some alien structures and ruins at some point in your playthrough. Subanutica: Below Zero expands the story of the unknown alien race that you also encounter in the second half of the first game. A lone survivor on the planet who provides with some materials to help further your quest in uncovering the truth. The experience is further enhanced with numerous pieces of dialogue that helps the player piece together the events of the lives of the previous settlers before you and giving you a bigger picture of the situation at hand, as well as the addition of another NPC you can interact with. Subanutica: Below Zero constantly pushes you to continuously improve on your survival situation in an effort to find out what truly happened in this vast world surrounded by water and ice. Subanutica: Below Zero improves upon the storytelling aspect from the first game, where instead of being thrust into the world and forced to survive and then discover what happened to the ship you’ve crashed from, Subnautica: Below Zero puts in the eyes of Robin Ayou, a scientist who is dead set of finding out the causes of her sister’s death moments after the events of the first game where the main protagonist flees the planet in a rocket. Games like Minecraft just drops you off in the middle of nowhere and you instinctually start punching trees to make some rudimentary tools and build a makeshift dirt shack for the next few nights, while some games give you a single focused goal to keep pushing you towards the endgame such as The Forest where you have to find and save your son from a cannibal tribe and Outlast, where you're an editor from a local newspaper and an anonymous source gives you a task and then promptly sending you to die in an abandoned lunatic asylum. Usually in open-world survivals, there isn’t a concrete storyline that drives the player to survive for their lives in a completely unknown world that is otherwise rich in some sort of lore put together by the developers. Unknown Worlds Entertainment recaptured the experience of the first Subnautica game and turned everything all the up to eleven to make a survival experience that not only makes you feel like the little fish in a big pond, but as the little fish in a rich ecosystem brimming with life. The astronomical rise in popularity that Subanutica has gained during its beta and full release also sparked other new open-world survival games taking place in a similar setting, albeit a much more grounded experience, with Raft placing you in a tattered wooden panel floating in the middle of the ocean and using what little objects you can procure around your surroundings and crafting them to create a self-sustaining utopia to live out the rest of your life in the open ocean infested with sharks.īut none can hold the candle to the original Subnautica, and the 2021 sequel sparked an immense amount of hype for the next chapter in surviving in the deep ocean once again. The open-world survival genre set in the great blue sea with many undiscovered horrors lurking deep below us is a genre that has never been explored before, and poses a new set of challenges to even the most basic tasks to get the players to set up a barebones base of operations. Oh, and half the ocean’s out for your swimsuit-clad behind as fish food.Ĭalling Subnautica one of the most horrifying experiences I ever had in an open-world survival game would be an understatement. Rather than just dropping you off in a middle of a forest with nothing but your fists and quick-thinking intuition to barely get through the first few days of ensuring your survival, the developers at Unknown Worlds Entertainment turns the genre on its head and instead just puts you in a burning escape pod moments away from crash-landing into the middle of the ocean and being next to the ship that you were just in not too long ago and being right at the doorstep of a radiation-contaminated zone around it. Subnautica has produced one of the most unique open-world survival experiences the genre has ever seen.
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